Life Drawing Pose Timer
Running order
- 1.Gesture — 30 s 00:30
- 2.Gesture — 30 s 00:30
- 3.Gesture — 30 s 00:30
- 4.Gesture — 30 s 00:30
- 5.Short pose — 2 min 02:00
- 6.Short pose — 2 min 02:00
- 7.Short pose — 2 min 02:00
- 8.Break 05:00
- 9.Medium pose — 5 min 05:00
- 10.Medium pose — 5 min 05:00
- 11.Break 05:00
- 12.Long pose — 20 min 20:00
Total 48:00 across 12 steps.
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A life drawing session runs a ladder of pose lengths: short gestures to warm up, then progressively longer poses ending in one long pose. The structure exists because a cold hand cannot draw a twenty-minute study well, and because the model needs the progression too — a long pose held cold is far harder to sustain.
The ladder from thirty seconds to twenty minutes takes roughly fifty minutes with breaks, which is a full session for most people. Longer sessions add a second long pose rather than lengthening the first, because holding a single pose beyond about twenty-five minutes is genuinely demanding for the model.
Each length is for a different thing
Thirty seconds trains movement and decisiveness. Two minutes adds proportion. Five minutes allows construction — building the figure from forms rather than contours. Twenty minutes is where rendering and value live.
Working through them in order means each stage feeds the next, and skipping to the long pose usually produces a careful drawing of a figure that does not move. That is the specific failure the warm-up prevents.
Model breaks are not optional
A model holding a pose needs a break at least every twenty to twenty-five minutes, and standing poses are considerably harder to hold than seated or reclining ones. Building breaks into the session structure rather than asking mid-pose is basic courtesy and also produces better poses.
Marking the pose with tape before a break lets a long pose resume accurately across two sittings. Without it, the pose that comes back is never quite the pose that left.
Set up for the long pose deliberately
The twenty-minute pose is worth spending the first two minutes on layout — where the figure sits on the page, how big it is, and where the weight falls. Drawings that run off the edge of the paper are almost always drawings that started at the head.
Blocking in the whole figure lightly before committing to any area is the standard approach, and it is what makes the last five minutes about finishing rather than about rescuing proportions.
A conventional fifty-minute session. Longer sessions add a second long pose rather than extending the first.
| Stage | Pose length | Count | Trains |
|---|---|---|---|
| Gestures | 30 s | 4–10 | Movement, decisiveness |
| Short poses | 2 min | 3–5 | Proportion |
| Break | 5 min | — | Model rest |
| Medium poses | 5 min | 2–4 | Construction |
| Break | 5 min | — | Model rest |
| Long pose | 20 min | 1 | Rendering and value |
| Extended session | 20 min | 2 | Add a pose, not length |
- Models need a break at least every 20–25 minutes; standing poses are much harder to hold. Mark the pose with tape before a break.
- Spend the first two minutes of a long pose on layout. Drawings that run off the page almost always started at the head.
Source: Session structures and pose lengths are established life drawing convention
Sources
- Session structures and pose lengths are established life drawing convention , TheTimerLab — accessed 2026-07-28