Shot Timer
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Common uses for a shot timer
- IDPA/USPSA practice
- Draw stroke timing
- Stage run-throughs
- Competitive shooting
- Par time drills
A shot timer is the fundamental training tool in competitive shooting sports. It plays a start signal (beep or buzzer) that signals when to draw or engage targets, and measures elapsed time. For dry fire home practice without a dedicated shot timer device, a browser-based timer with a preparation countdown and a clear audio beep simulates the essential function.
A 3-second preparation countdown followed by a 10-second par time is appropriate for general draw practice and multiple-target engagement drills. Adjust the par time to your current level: 5 seconds for beginners, 3 seconds for intermediate, 1.5–2 seconds for advanced shooters working toward competition-level draws.
Par time is what makes a drill a drill
Practising without a time limit rehearses whatever pace you happen to be comfortable at. A par time sets a standard the repetition either meets or does not, which converts practice into something measurable and therefore improvable.
The useful setting is one where you succeed most of the time but not always — roughly eight or nine out of ten. A par time you always make is not training anything, and one you never make just rehearses failure.
Split times say more than the total
A shot timer records the interval between shots, and that is where the diagnosis is. A slow first shot is a draw or presentation problem; slow splits after it are a recoil control or trigger problem. The total time hides which.
That distinction changes what you should practise. Working on speed generally is far less effective than knowing that your draw is fine and your transitions are not.
Dry fire is where most of the gain is
Draw, presentation, reload and transitions can all be trained without ammunition, and a shot timer with a par beep works for that as well as it does live. Most of the time saved in a stage comes from those movements rather than from the shooting.
Safety first and without exception: no ammunition in the room, verify the firearm is clear every time you pick it up, and use a safe direction that would still be safe if the check was wrong. This page is about timing, not about safe gun handling, and it is not a substitute for proper instruction.
Widely used drill standards from concealment at 7 yards unless noted. Set a par you make eight or nine times in ten.
| Drill | Par | Standard | Trains |
|---|---|---|---|
| Draw to first shot | 1.50 s | Competent | Presentation |
| Draw to first shot | 1.20 s | Advanced | Presentation |
| Bill Drill (6 shots) | 2.00 s | Advanced | Recoil control |
| Failure to Stop | 2.50 s | Competent | Transitions |
| Reload, slide lock | 2.50 s | Competent | Reload |
| Reload, slide lock | 1.80 s | Advanced | Reload |
| Split time | 0.20-0.25 s | Advanced | Recoil control |
- A par you always make trains nothing; one you never make rehearses failure. Aim for 8-9 successes in 10.
- Splits diagnose what the total hides: a slow first shot is presentation, slow splits after it are recoil control.
Sources
- Par times are widely used practical shooting training standards rather than a single published rulebook , TheTimerLab — accessed 2026-07-28